In-house projects that give the pipelines something real to produce for.
In development
Last Village
A 1v1 and 2v2 siege strategy game with animal-folk heroes.
Build up your village ring by day, hold the walls at night, and send monster waves at your opponent with a deck of raid cards. Heroes level up and unlock skills, buildings can be upgraded and destroyed, and online matches run over Epic Online Services.
Prototype
Tin Crooks
A co-op heist game starring wind-up tin toys.
At night the crew sneaks through a toy shop to steal the golden key while Marmalade the cat keeps watch. Each toy has a short wind-up, so the heist happens in loops: after each run you rewind, and your earlier run plays back as a ghost you can work with.
R&D
Gilded Mirage
A stylised over-the-shoulder action RPG on a desert trade road.
Fight to level up, build a skill set from weapon schools and choose a job at level 10: Trader, Hunter or Thief. Caravan runs are the big bet: load goods in one city, cross a dangerous road, and get escorted or robbed. Armor tiers and creatures are built with the multi-agent Blender pipeline.